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authorShubham Saini <shubham6405@gmail.com>2020-03-05 20:29:06 +0000
committerShubham Saini <shubham6405@gmail.com>2020-03-05 20:29:06 +0000
commitef6339d9d234854021cdef5f5be6545d684dfe53 (patch)
tree9026d98d5f802191199f8fe7f30b539ec36e3212 /compton
parent7e089b4f4a5a8a1c2610ca18424c949f38ebba10 (diff)
changes
Diffstat (limited to 'compton')
-rw-r--r--compton/.config/compton.conf148
1 files changed, 86 insertions, 62 deletions
diff --git a/compton/.config/compton.conf b/compton/.config/compton.conf
index 9c7cae7..9751518 100644
--- a/compton/.config/compton.conf
+++ b/compton/.config/compton.conf
@@ -1,67 +1,91 @@
1shadow = true; 1# Shadow
2no-dnd-shadow = true; 2#shadow = true; # Enabled client-side shadows on windows.
3no-dock-shadow = true; 3#no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
4clear-shadow = true; 4#no-dnd-shadow = true; # Don't draw shadows on DND windows.
5shadow-radius = 7; 5#clear-shadow = true; # Zero the part of the shadow's mask behind the
6shadow-offset-x = -7; 6 # window. Fix some weirdness with ARGB windows.
7shadow-offset-y = -7; 7#shadow-radius = 7; # The blur radius for shadows. (default 12)
8shadow-opacity = 0.5; 8#shadow-offset-x = -7; # The left offset for shadows. (default -15)
9shadow-exclude = [ 9#shadow-offset-y = -7; # The top offset for shadows. (default -15)
10 "! name~=''", 10# shadow-opacity = 0.7; # The translucency for shadows. (default .75)
11 "name = 'Notification'", 11# shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
12 "name = 'Plank'", 12# shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
13 "name = 'Docky'", 13# shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
14 "name = 'Kupfer'", 14#shadow-exclude = [ "n:e:Notification" ]; # Exclude conditions for shadows.
15 "name = 'xfce4-notifyd'", 15# shadow-exclude = "n:e:Notification";
16 "name *= 'VLC'", 16#shadow-ignore-shaped = true; # Avoid drawing shadow on all shaped windows
17 "name *= 'compton'", 17 # (see also: --detect-rounded-corners)
18 "name *= 'Chromium'", 18
19 "name *= 'Chrome'", 19# Opacity
20 "name *= 'Firefox'", 20# menu-opacity = 0.9; # The opacity for menus. (default 1.0)
21 "class_g = 'Conky'", 21# inactive-opacity = 0.9; # Default opacity of inactive windows. (0.0 - 1.0)
22 "class_g = 'Kupfer'", 22# active-opacity = 0.8; # Default opacity for active windows. (0.0 - 1.0)
23 "class_g = 'Synapse'", 23# frame-opacity = 0.8; # Opacity of window titlebars and borders. (0.1 - 1.0)
24 "class_g ?= 'Notify-osd'", 24# inactive-opacity-override = true; # Let inactive opacity set by 'inactive-opacity' overrides
25 "class_g ?= 'Cairo-dock'", 25 # value of _NET_WM_OPACITY. Bad choice.
26 "class_g ?= 'Xfce4-notifyd'", 26alpha-step = 0.06; # XRender backend: Step size for alpha pictures. Increasing
27 "class_g ?= 'Xfce4-power-manager'" 27 # it may result in less X resource usage,
28]; 28 # Yet fading may look bad.
29inactive-opacity = 1.0; 29#inactive-dim = 0.2; # Dim inactive windows. (0.0 - 1.0)
30alpha-step = 0.06; 30#inactive-dim-fixed = true; # Do not let dimness adjust based on window opacity.
31blur-background = false; 31blur-background = true; # Blur background of transparent windows.
32blur-kern = "3x3box"; 32 # Bad performance with X Render backend.
33blur-background-fixed = false; 33 # GLX backend is preferred.
34# blur-background-frame = true; # Blur background of opaque windows with transparent
35 # frames as well.
36blur-background-fixed = false; # Do not let blur radius adjust based on window opacity.
34blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; 37blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ];
35fading = true; 38 # Exclude conditions for background blur.
36fade-delta = 5; 39
37fade-in-step = 0.03; 40# Fading
38fade-out-step = 0.03; 41fading = true; # Fade windows during opacity changes.
39fade-exclude = [ ]; 42# fade-delta = 30; # The time between steps in a fade in milliseconds. (default 10).
40backend = "glx"; 43fade-in-step = 0.03; # Opacity change between steps while fading in. (default 0.028).
41mark-wmwin-focused = true; 44fade-out-step = 0.03; # Opacity change between steps while fading out. (default 0.03).
42# Mark all non-WM but override-redirect windows active (e.g. menus). 45# no-fading-openclose = true; # Avoid fade windows in/out when opening/closing.
43mark-ovredir-focused = true; 46fade-exclude = [ ]; # Exclude conditions for fading.
44use-ewmh-active-win = false; 47
45detect-rounded-corners = true; 48# Other
46detect-client-opacity = true; 49backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically
47refresh-rate = 0; 50 # much faster but depends on a sane driver.
48vsync = "none"; 51mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
49dbe = false; 52mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus).
50paint-on-overlay = true; 53use-ewmh-active-win = false; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused
51sw-opti = false; 54 # instead of using FocusIn/Out events. Usually more reliable but
52unredir-if-possible = false; 55 # depends on a EWMH-compliant WM.
53focus-exclude = [ ]; 56detect-rounded-corners = true; # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
54detect-transient = true; 57detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful for window
55detect-client-leader = true; 58 # managers not passing _NET_WM_OPACITY of client windows to frame
56invert-color-include = [ ]; 59 # windows.
60refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto.
61vsync = "none"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
62 # See man page for more details.
63dbe = false; # Enable DBE painting mode. Rarely needed.
64paint-on-overlay = false; # Painting on X Composite overlay window. Recommended.
65sw-opti = false; # Limit compton to repaint at most once every 1 / refresh_rate.
66 # Incompatible with certain VSync methods.
67unredir-if-possible = false; # Unredirect all windows if a full-screen opaque window is
68 # detected, to maximize performance for full-screen windows.
69focus-exclude = [ ]; # A list of conditions of windows that should always be considered
70 # focused.
71detect-transient = true; # Use WM_TRANSIENT_FOR to group windows, and consider windows in
72 # the same group focused at the same time.
73detect-client-leader = true; # Use WM_CLIENT_LEADER to group windows.
74invert-color-include = [ ]; # Conditions for windows to be painted with inverted color.
75
76# GLX backend # GLX backend fine-tune options. See man page for more info.
77# glx-no-stencil = true; # Recommended.
78glx-copy-from-front = false; # Useful with --glx-swap-method,
79# glx-use-copysubbuffermesa = true; # Recommended if it works. Breaks VSync.
80# glx-no-rebind-pixmap = true; # Recommended if it works.
81glx-swap-method = "undefined"; # See man page.
57 82
58# GLX backend 83# Window type settings
59glx-no-stencil = true;
60glx-copy-from-front = false;
61glx-use-copysubbuffermesa = false;
62glx-no-rebind-pixmap = false;
63glx-swap-method = "undefined";
64wintypes: 84wintypes:
65{ 85{
66 tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; }; 86 tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; };
87 # fade: Fade the particular type of windows.
88 # shadow: Give those windows shadow
89 # opacity: Default opacity for the type of windows.
90 # focus: Whether to always consider windows of this type focused.
67}; 91};